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AMD: DirectX holding PC performance back

News - Consoles are to blame too

AMD's developer relations manager Richard Huddy has been talking about the difficulties of coaxing performance out of modern PCs.

Huddy explained that, due to the emphasis on console development with DirectX, PC hardware is being held back.

He said: "It's funny, we often have at least ten times as much horsepower as an Xbox 360 or a PS3 in a high-end graphics card, yet it's very clear that the games don't look ten times as good."

Huddy added: "To a significant extent, that's because, one way or another, for good reasons and bad - mostly good, DirectX is getting in the way. Being able to have total control over the machine, which is what the very best games developers want, by giving you access to the hardware at the very low level, you give games developers a chance to innovate, and that's going to put pressure on Microsoft - no doubt at all."

Thanks bit-tech.net.


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