Xbox Live Community Games struggling
News - Clover creators admit below-par sales
Binary Tweed, the developer behind Clover, have been chatting with Digital Spy this week - boss Daniel Jones stating that Community Games are simply not financially viable in most cases.
Jones says that the platform is basically an arena for testing out game ideas, and is never likely to be a money-spinner.
"It's a shame to say that Clover has not sold as many copies as we'd hoped for. As it stands, through Community Games alone, we definitely won't recoup costs," Jones lamented.
"Frustratingly enough, the critical reception to the game has been good. The size of the XBLCG market is prohibitively small to be financially viable, so I can only see it being of use to Binary Tweed as an arena for proving concepts."
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